Ah Splinter Cell, how I love thee. Possibly one of my favorite series to play on PlayStation 2. I remember picking up the first Splinter Cell shortly after its release for PS2. I was intrigued with the game, and its stealth action. I hadn’t played many stealth games before this one, and the whole concept was new to me. The idea that the game could be played without killing a single enemy. Except for the last one, its important that you kill him.
But flash forward a number of years, I can’t seem to find either of my original copies of the first two Splinter Cell games for PS2. But along comes Steams Community Market, and with my first earnings I decided to buy something from my wishlist, and it just so happened that Splinter Cell was on sale. So I picked up both Splinter Cell and F.E.A.R. for less than $5 total. That means Splinter Cell today, F.E.A.R. next week!
Tom Clancy’s Splinter Cell is a series of award-winning action-adventure stealth video games, the first of which was released in 2002, and their tie-in novels. The protagonist, Sam Fisher, is a highly-trained agent of a fictional black-ops sub-division within the NSA, dubbed “Third Echelon”. The player controls Fisher, who usually has the iconic trifocal goggles at his disposal, to overcome his adversaries in levels based on Unreal engines that were extended to emphasise light and darkness as gameplay elements. All the console and PC games in the series were critically acclaimed, and the series is commercially successful. The series, along with Assassin’s Creed, is considered to be one of Ubisoft’s flagship franchises. -Wikipedia
Star Wars Jedi Knight: Jedi Academy, the last in the Jedi Knight series, is the next game to be found in the Bargain Bin. Jedi Knight II: Jedi Outcast, while receiving a fair score on its Breakdown, didn’t impress me much. Which is also pretty much how the entire series has gone. But the question on everyone’s mind, will Jedi Academy continue the trend, or finally improve to perfection?
Star Wars Jedi Knight: Jedi Academy is a first and third-person shooter action game set in the Star Wars universe. It was developed by Raven Software and published, distributed and marketed by LucasArts in North America and by Activision in the rest of the world. Jedi Academy was released in September 2003 and received positive reviews, achieving an 81% aggregate score. In September 2009, the game was re-released along with its 3 predecessors through Steam and Direct2Drive. -Wikipedia
Long time readers may know that I really love a great RTS game, I’m also very selective about them. I’ve before broken down the styles of RTS into two different groups, with a preferred taste for one over the other. Now don’t take this as an excuse or reason for a skewed grading. But instead, look at it as an excuse for me to really look into the depths of the game, to search out every bit and byte for what its at the core. Good or bad, I plan to locate it and expose it.
Star Wars: Empire at War was the first release from Petroglyph Games, a company formed from the last remnants of Westwood Studios, after the EA assimilation. For a company to get such a big licences on their first time out, was a pretty big deal. And the fact that Petroglyph was founded by some of the last Westwood Studios employees was probably the major reasoning. Lucas Arts knew that Westwood Studios was a groundbreaking company, and they expected the new Petroglyph to do the same.
Wouldn’t ‘Galaxy at War’ have been more accurate?
Star Wars: Empire at War is a 2006 real-time strategy (RTS) game developed by Petroglyph Games and published by LucasArts. Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels. It uses Petroglyph’s game engine Alamo. The most recent patch was released on July 20, 2006. In October 2006, an expansion entitled Star Wars: Empire at War: Forces of Corruption was released. – Wikipedia