Jumping from the FPS to the RTS this week in the breakdown. Star Wars: Galactic Battlegrounds was the third time a Star Wars license was applied to a Real-Time Strategy game. In some opinions it was the best time, but where is it now? Released eleven years ago, with an expansion one year later, does it still hold merit, or is it just falling flat?
Galactic Battlegrounds was my favourite Star Wars RTS, I played all the campaigns and hundreds of skirmishes. I spent countless hours making custom maps, only to then spends even more hours playing on them. Some of my matches lasted over three hours. When the game got expanded and they added content from from Episode II, I played devoted even more hours. I was really looking forward to play it again, and I was able to get it installed. Only to have a horde of issues getting it to run. Eventually I was forced to give up on it, as crashes were too frequent, and I wasn’t able to complete a single mission. – Me on a previous attempt to review

