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Tag Archive for RTS

Bargain Bin Breakdown – Star Wars: Empire at War Gold

Long time readers may know that I really love a great RTS game, I’m also very selective about them.  I’ve before broken down the styles of RTS into two different groups, with a preferred taste for one over the other.  Now don’t take this as an excuse or reason for a skewed grading.    But instead, look at it as an excuse for me to really look into the depths of the game, to search out every bit and byte for what its at the core.  Good or bad, I plan to locate it and expose it.

Star Wars: Empire at War was the first release from Petroglyph Games, a company formed from the last remnants of Westwood Studios, after the EA assimilation.  For a company to get such a big licences on their first time out, was a pretty big deal.  And the fact that Petroglyph was founded by some of the last Westwood Studios employees was probably the major reasoning.  Lucas Arts knew that Westwood Studios was a groundbreaking company, and they expected the new Petroglyph to do the same.

Would 'Galaxy at War' have been a more accurate title?

Wouldn’t ‘Galaxy at War’ have been more accurate?

Star Wars: Empire at War is a 2006 real-time strategy (RTS) game developed by Petroglyph Games and published by LucasArts. Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels. It uses Petroglyph’s game engine Alamo. The most recent patch was released on July 20, 2006. In October 2006, an expansion entitled Star Wars: Empire at War: Forces of Corruption was released. – Wikipedia

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Bargain Bin Breakdown – Warhammer 40,000: Dawn of War

Kore Rat: Next week should be a Bargain Bin Breakdown, but I don’t know what I should play.
Szczepan von Karma: Dawn of War
Kore Rat: Hmm, look at that, 2004… And its RTS.. I hadn’t a clue.
Szczepan von Karma: Oh course you’re not a warhammer fan that I know of. :P
Kore Rat: I know nothing about the series.
Szczepan von Karma: Well Dawn of War plays like CoH for wimps. :P
Kore Rat: Someone wanted to trade me Space Marine once and I declined simply because the sword the guy was holding was far to large to wield realistically.
Szczepan von Karma: …
Kore Rat: Well that and his armor was stupid looking.
Kore Rat: And I think that’s the start of the piece. An explanation on how much I didn’t know or care to know about the series.
Szczepan von Karma: I warn you the whole universe is really stupid when you stand back and look at it
Szczepan von Karma: Basically they’re fighting a war they cannot win in the end
Szczepan von Karma: Ever
Szczepan von Karma: As the universe has moved along things have gotten more and more depressing and twisted as humanity loses
Szczepan von Karma: Oh and the graphics look silly, so it’s a perfect one for you
Szczepan von Karma: Go for it!
Szczepan von Karma is now Offline.
Dawn of War

Play the campaign or the menu get it!

Warhammer 40,000: Dawn of War is a military science fiction real-time strategy video game, developed by Relic Entertainment and based on Games Workshop’s popular tabletop wargame Warhammer 40,000. It was released by THQ on September 20, 2004 in North America and on September 24 in Europe. Since its release, three expansion packs have been released: Winter Assault in 2005, Dark Crusade in 2006, and Soulstorm in 2008. The sequel, Dawn of War II was released in February 2009.

The Game of the Year edition was released on September 21, 2005 in the USA and on September 23 in Europe, containing 4 exclusive maps. Later, the Game of the Year edition and Winter Assault were bundled in the Gold Edition in the USA, released in March 2006. In November 2006, Dawn of War and its first two expansions were released together as The Platinum Collection in the USA or as the Dawn of War Anthology in the PAL regions. More recently, in March 2008, all three expansions along with Dawn of War have been released as The Complete Collection.  - Wikipedia

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Bargain Bin Breakdown – Command & Conquer: Yuri’s Revenge

It was the turning point for one of the greats.  Westwood Studios was acquired by Electronic Arts and Red Alert 2, and its following expansion, were the first release with the full force of the EA-hammer behind them.  Was this entirely a bad thing?  Did EA show their hand, or play the cards close to the chest?  We didn’t realize it at the time, but EA had given us one of their cookie-cutter RTS games with our familiar characters.  And once they slapped the name of a company we trusted on the box, we were sold.

I’m not going to be shy or lie about my dislike or distrust of EA, its well documented.  I will tell you that no matter what, there will always be a soft spot in my heart for Westwood Studios and the Command & Conquer series.  Despite the jumbled mess that it has become.  Therefor, the following should be expected.

Command & Conquer: Yuri’s Revenge is an expansion pack to Command & Conquer: Red Alert 2 developed by Westwood Studios. The game was released in North America on October 10, 2001 by EA Games. The game is centered around the idea of a shadowy ex-Soviet figure named Yuri having established a secret army of his own and posing a threat to the free will of the world. – Wikipedia

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