No, I didn’t forget about the Bargain Bin Breakdown. It has been a while, but I’m back on the breakdown to bring the Command & Conquer series to a close. It’s Command & Conquer: Renegade. What happens when a company that produces excellent RTS games tries something new and releases a FPS?
Command & Conquer: Renegade was created by Westwood Studios, it was one of the final projects to hold the Westwood name. Before EA completely dissolved the company. It’s also one of the last games to carry the Westwood charm, that indescribable essence that is found in all the early Westwood games.
Command & Conquer: Renegade is a first and third person shooter video game developed by Westwood Studios and is part of the Command & Conquer series. It is the only C&C game that uses the first person view. It was released on February 26, 2002 by EA Games. – Wikipedia
It was the turning point for one of the greats. Westwood Studios was acquired by Electronic Arts and Red Alert 2, and its following expansion, were the first release with the full force of the EA-hammer behind them. Was this entirely a bad thing? Did EA show their hand, or play the cards close to the chest? We didn’t realize it at the time, but EA had given us one of their cookie-cutter RTS games with our familiar characters. And once they slapped the name of a company we trusted on the box, we were sold.
I’m not going to be shy or lie about my dislike or distrust of EA, its well documented. I will tell you that no matter what, there will always be a soft spot in my heart for Westwood Studios and the Command & Conquer series. Despite the jumbled mess that it has become. Therefor, the following should be expected.
Command & Conquer: Yuri’s Revenge is an expansion pack to Command & Conquer: Red Alert 2 developed by Westwood Studios. The game was released in North America on October 10, 2001 by EA Games. The game is centered around the idea of a shadowy ex-Soviet figure named Yuri having established a secret army of his own and posing a threat to the free will of the world. – Wikipedia
Alert! Alert! It’s another Breakdown featuring another game from the late Westwood Studios! This time we peel back the rind from the future classic, Command & Conquer: Red Alert 2. I’ve played to my hearts content and am ready to spew my opinions all over you in this weeks update, Bargain Bin Breakdown.
It seems as though I’ve started a mini series of Westwood Studios games for the Breakdowns. The last two saw Tiberian Sun and Firestorm, now we have Red Alert 2 and who knows what will be revealed in the coming weeks. Well, one thing will be revealed now, and that is that there will be a Breakdown specifically for Command & Conquer: Yuri’s Revenge, the Red Alert 2 expansion. But enough jabbering, lets review!
Command & Conquer: Red Alert 2 is a 2.5Dreal-time strategycomputer game by Westwood Studios, which was released for Microsoft Windows on October 23, 2000 as the follow-up to Command & Conquer: Red Alert. Set in the early 1970s,Red Alert 2 supposedly picks up at the conclusion of the Allied campaign of the first game, but this has been subject to debate. Its expansion is Command & Conquer: Yuri’s Revenge.
Command and Conquer: Red Alert 2 contains 2 playable factions, Soviets and Allies which both previously appeared in Command & Conquer: Red Alert. The single player campaign is structured in an alternate-ending mode as opposed to a progressive story mode. – Wikipedia